For any World of Tanks player interested in the main end game content in World of Tanks usually referred to as clan wars, you will want to pick the right tanks to be chosen and used on a regular basis. Different maps require different team set ups in clan wars and your knowledge of your opponent can also influence your team’s choice in what tanks to bring depending on the strategy you are using. Typically tier 10 tanks are the only tanks used in clan wars aside from a tier 9 like the M53/55 which is used as a SPG over some tier 10 ones. During campaigns there might be tier restrictions that will cap teams at tier 3, 6, 8 etc. and that dramatically effects your team set up.
This article will outline the role each clan war viable tank destroyer excels at and also the usage of each tank destroyer on a regular basis. While some tank destroyers excel at one given role/area they can be to niche to actually be used in clan wars on a regular basis and thus are usually not a good choice for your first or second tier 10.
Since being released the T110E4 has been changed several times to first nerf it and then more recently improve it to a respectable level. Currently the T110E4 is a good tier 10 tank destroyer overall albeit the armor isn’t as good as you would like it to be when compared to the T110E5 and T110E3. The E4 has a turret that can rotate 180 degrees which does give it an advantage over most tank destroyers. With this partial turret it loses a bit of firepower however and while it has a good 750 damage per shot and shell penetration it lacks as far as DPM compared to other tank destroyers. Mobility wise it is comparable to the T110E5 albeit it slightly slower and it doesn’t have any huge flaws. For clan wars the T110E4 doesn’t see a ton of usage compared to it’s initial release since it doesn’t bring enough of any one important attribute to set it apart from other tanks/tank destroyers. In the end other tanks can do it’s job better and it isn’t sought after as much as it used to be.
Due to it’s partial turret and overall stats however it isn’t a “bad” tank by any means and will see some usage in clan wars. In the grand scheme of things it is the “jack of all trades” tank destroyer at tier 10 that might work for the T110E5 for a heavy tank but generally tank destroyers are meant for specific roles in clan wars.
Unlike it’s counterpart the T110E3 has a boatload of armor on it’s frontal profile that makes it immune to most premium shells that do not hit it’s weak lower glacis. The T110E3 also has a better overall gun when compared to the T110E4 due to it not having a partial turret. The downside is that the T110E3 is less mobile and is less flexible without that helpful turret. Overall the T110E3 is a great tank destroyer for clan wars since aside from it’s mobility it can soak up damage and dish it out very well. The small but often overlooked gun depression that is great on the T110E3 also helps it by allowing it to use small hills to hide it’s only frontal weak spot(the lower glacis). While the T110E3 won’t see *tons* of usage since teams usually will not want to bring several of them due to it not being flexible it will still see plenty of usage in clan wars.
Jagdpanzer E 100
Looking at the strengths of the Jagdpanzer E 100 it has both the great frontal armor and firepower that the T110E3 is known for albeit the guns are very different. The Jagdpanzer E 100 also has poor mobility and lacks a turret which makes it not able to react to many situations where a turret is needed. Unlike the T110E3 the Jagdpanzer E 100 isn’t very popular for clan wars for a few reasons, although in some specific situations one on a team might make sense. The Jagdpanzer E 100 suffers from having a very large profile, having a bit less overall mobility compared to the T110E3, and also it’s gun has a very slow rate of fire meaning missed shots really hurt it. That nifty gun depression also is non existent for the Jagdpanzer E 100 due to it’s height and rear mounted gun.
With all of these factors combined the Jagdpanzer E 100 is simply to niche and not flexible enough to be used in clan wars often since in clan wars you want tanks capable of reacting to the unexpected. On some maps where a Japgpanzer E 100 can be put in a spot where an enemy can only approach from around a corner/route in front of it and it’s armor can be taken advantage of it can be a great tank. However, it will often be passed up since other tanks can be used instead like the T110E3 or E-100 which can better react in case things take a turn for the worse. Overall I have nothing against the Jagdpanzer E 100 and have seen it used very well in clan wars, but at the same time I have equally seen them be fumbling fools not capable of assisting when they are needed.“]3”]
The Grille 15 won’t make up a large amount of a team but it does provide the only tier 10 TD platform with a laser accurate 750 damage on a mobile platform. Its durability and lack of roles does limit its use but for certain strategies and maps 1-2 may fit in well.
Since being re-balanced and also with the introduction of the Waffenträger auf E 100 the AMX 50 Foch (155) has fallen on hard times when it comes to clan wars. The positives of the AMX 50 Foch (155) are that it has very good mobility and a 750 damage 3 round auto-loader. It’s downsides are that it has low durability when it comes to HP/armor and also it’s gun with the aim time, poor aim time, long reload, and unreliable gun due to a variety of stats. In the end the changes have turned the AMX 50 Foch (155) into a tank that still has good potential but also has a chance of utter failure depending on RNG. Before the Waffenträger auf E 100 it was the go-to tier 10 for unloading a lot of damage upfront with it’s previous 850 damage/3 round auto-loader and since the Waffenträger auf E 100 has a 3360 potential damage drum it’s usage has dropped greatly. While the AMX 50 Foch (155) isn’t a terrible tank and still sees some use it currently is the second best at a role and will only pick up scraps.
Feared by many in public matches the FV215b (183) is a curious tank when it comes to clan wars. It’s AP shell alone has high alpha/DPM and it’s infamous HESH shell only improves upon that. However, it’s accuracy and “roll the dice” play style on whether it penetrates isn’t popular in clan wars where you want absolutes. You also have to factor in that it has poor armor, just average mobility, no gun depression, and only a partial turret. This makes it very niche when it comes to how it can be used which limits it’s usage in clan wars. It can be used on some maps where it doesn’t have to fight with it’s lack of comfort and also depending on whether the battle caller likes to take risks. In the grand scheme of things however you’ll don’t see the FV215b (183) used regularly due to it’s unreliability but owning one will see you be used when it’s called for on a less regular basis.
FV 4005 Stage II
You’ll almost never see one of these in clan wars due to its size, lack of armor, and quirky gun.
Once again this is a tank destroyer that was changed and was effected dramatically due to it. The Object 268 lost it’s “broken” camouflage values and also saw it’s gun nerfed quite a bit to bring it in line with other tank destroyers. It’s gun is still quite useful and while it’s camouflage was reduced it is still above average meaning that it is a great tank destroy for fighting at long range without being seen. However, it does not have armor capable of protecting it against premium rounds which hurts it a lot since it has no clear “role” anymore since it’s gun lost the high alpha/DPM king role it once had. It’s mobility is better than most tier 10 tank destroyers but overall isn’t anything special either. The object 268 doesn’t see as much use as it once did but still is used on a semi-regular basis especially if other tank destroyers aren’t available for use. Overall in it’s current state compared to other tank destroyers it is lacking the defined role that is needed for clan wars which is more the fault of other tank destroyers being unbalanced than it is the Object 268 being a bad tank.
On paper the Object 263 is an intriguing tank destroyer that looks like it should do very well on the battlefield. Wrong. The Object 263 does have very strong frontal armor that is capable of protecting it against some premium rounds and it also has a very good gun that has a respectable 550 damage per shot with a great reload to go with it. It also has very good mobility that allows it to zip around the map easily. On the downside the Object 263 has no turret, a very small gun arc(left/right), no gun depression, and has an open top meaning artillery can massacre it. The downsides make the Object 263 very hard to play against other good players you find in clan wars since any little bump or movement can make it unable to hit a target. It’s open top design and weak armor on the sides/rear also make it very likely to die by one SPG or high caliber HESH/HE shell. While the Object 263 is a good tank destroyer for maps where it is flat and it can be in a spot safe from artillery it makes it a difficult tank to find regular usage in clan wars.
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